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The Iconic Puzzle Game Wouldn't Triumph at The Game Awards — A New Category Might Solve This

Each time a significant honors show nears, one notices a clamor for the addition fresh award types to acknowledge unsung work and fill the passions of enthusiasts dedicated to specific genres.

Another commentator has already made for a horror game category. That would be fantastic. So would strategy board titles, this being someone's personal cause. However, I must insist if I try to elbow in front because like all dedicated enthusiasts, there's a strong justification for why my demand remains most pressing above others. The demand is this: There should be a classification for brain-teasing titles.

Categorizing Game Types

Categorizing art by genre isn't exact; opinions vary greatly, and it will always start arguments resulting in unclear classifications. This explains why movie academies don’t do it. However, it represents a necessary evil in the world of video games, that demonstrate such variety they barely qualify a single creative category.

To recognize the complete range of interactive entertainment excellence to be recognized, while allowing diverse titles to receive proper recognition, genre categories are essential.

Current Gaming Award Categories

Prominent interactive entertainment events presently include genre categories for Action-oriented games, Action/Adventure, Role-Playing, Fighting, Simulation and strategy titles, and Sports/Racing games. Collectively, these award types successfully include numerous genres, and you can find room for most games within them.

Not so for brain-teasing titles. There’s simply nowhere to accommodate them. Examine these examples from this year’s best games, all very different: structural challenges in a particular game, intense tile-matching in a different title, and the sweetly sociological logic puzzles in another game. Where could they possibly go among existing types? Simply put, no category fits.

Recognition Challenges

Many instances occur outstanding logic titles launched regularly without proper recognition at major award shows, except when they manage to fit for categories like Mobile Game, VR/AR Game, or the intensely contested independent game categories.

  • A renowned logic title received no recognition in any category that year
  • A different innovative game received no nominations in 2019
  • Well-received sorting experience got ignored in 2021
  • Limited numbers of brain-teasers barely qualified for independent or mobile categories

Value of Brain-Teasers

These are often small games, however the design of the puzzle game holds tremendous importance. Famous handheld logic titles count as most popular titles in the world and have been for many years.

The famous puzzle experience challenges popular creative games for the title of most purchased experience; it additionally competes as greatest title ever. Logic titles represent cornerstones to the art of video games, and they are in conversation with almost every other genre.

Recommendation and Reasoning

Puzzle games wouldn’t have that issue. One could readily select a field of five with fascinating, diverse, deserving games each ceremony simply — or rather, with difficulty, because you’d have to leave numerous deserving experiences.

To emphasize again, these are games lacking appropriate categories during prominent ceremonies. Puzzle game makers operate at the demanding boundary of video game design, developing some of essential manifestations of gaming itself. Just like film action specialists, they merit acknowledgment. We shouldn't delay 35 years.

DW
Written by

Diana Watts

Rohan Vance is a gaming industry analyst and content creator specializing in online casino reviews and player experience insights.

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